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Código Secreto

Código Secreto

19,99 

The Secret Code was released in 2015, designed by the prestigious Vlaada Chvátil (Galaxy Trucker, Through the Ages or Mage Knight). It allows games for two to eight players, with a suggested minimum age of 14 and an approximate length of 15 minutes.

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    Esgotado

    Secret Code is a game for two to eight players, where intrigue, espionage, and secret clues are mixed together. Put yourself in the role of a spy and discover the identity of your teammates! This extremely competitive game requires collaboration between the members of each team to jointly achieve victory. Secret Code was released in 2015, designed by the prestigious Vlaada Chvátil (Galaxy Trucker, Through the Ages or Mage Knight). It allows games of 2 to 8 players, with a suggested minimum age of 14 and an approximate duration of 15 minutes.

    Players are divided into two teams, trying to balance skills and numbers. A normal game requires at least four players (2 teams of 2 people), although there are variants for two or three players. Each team must choose one player to be the head of the spy network. The two spy bosses will sit on the same side of the table, and can see the arrangement of all the secret spies and the assassin). The rest of the players sit across from their bosses and act as Field Agents. Between them, 25 cards with a printed word on them are spread out, forming a 5×5 square.

    The spy bosses will alternate by providing clues consisting of a single word. A clue can relate to several of the words on the table. The Chiefs will have to call out a number, which will tell their teammates how many code names are related to that clue. The field agents will try to guess which word or words their boss is referring to. When an agent touches a word, the spy boss will reveal his secret identity. If it is one of your agents, they can keep guessing until they run out of ideas for the clue they have been given or even point to a person who is not on their team; if they fail or stop, it is the opposing team’s turn. The first team to contact all their agents wins the game. But… Be careful! If they reveal the assassin’s card, the game ends immediately, with the team that reveals it losing the game.

    The Master Spies must not show any emotion, and just say the clue and the number. The game has one final element: the hourglass. At any time, a player can activate the hourglass when they feel the boss spy team is taking too long to do their investigation. This makes the game much more dynamic!

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